Cloud Avoiding One Hour Reskin IOS 11 Swift 4 Ready

Original price was: $25.00.Current price is: $12.50.

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Description

Updated for iOS11 and Swift 4 Cloud Koo is now Cloud Avoiding FASTEST RESKIN EVER Only 23 images Hey guys Rebeloper here I wanna show you how to put your app on the App Store Tonight Not in two months not in a week but TONIGHT The single hardest part of a reskin business is knowing what source code to buy ESPECIALLY if you re new in the industry Watch video here https player vimeo com video 148249787 Features Written in Swift 4 say hello to the new programming language for iOS 11 iOS11 ready embracing the power of the best OS on mobile 64 bit supported always up to date with Apple s requirements iPhoneX iPhone8 iPhone8 Plus and iPad Pro ready beautiful on all devices AdMob Banner top banner throughout the whole game Chartboost Interstitials full screen ads with Ads Frequency feature Game Center Leaderboard rank challenge and share your best score Rating System smart rating powered by iRate No Ads In App Purchase boost your revenue Addicting gameplay Watch video here https player vimeo com video 155274269 Note the simulator does not have an Accelerometer The Koo with the parachute will move left and right when tested on a device How to setup and reskin Only 23 images to reskin Easiest reskin ever You ll be ready in under an hour When adding the Level System you will have only 15 images to reskin When you purchase a Rebeloper Source Code you purchase more than just a source code You purchase the awesome documentation and constant support Just take a look at the 35 pages long step by step documentation Got a question Ask it in the Comments section We answer each and every question in less than 24 hours but mostly within 3 hours if we re not asleep Customer happiness is our 1 priority And of course we offer a 14 days money back guarantee Change Log 10 0 0 19 03 2018 Code rewirted in swift 4 4 0 1 02 08 2017 OPTIONAL Added option to choose between two types of coins appearance changed files Setup swift Gameplay swift 4 0 0 31 07 2017 OPTIONAL Updated to Sprite Kit THIS IS A BRAND NEW PROJECT THAT IS NOT COMPATIBLE WITH OLDER VERSIONS Sprite Builder has been removed 3 0 0 21 09 2016 Updated to iOS 10 and Swift 3 this version will run only in Xcode 8 2 2 0 14 12 2015 OPTIONAL Added Fyber files changed GameData plist RebeloperKitMini swift AppDelegate m Info plist Bridging-Header h added files fyber-sdk-lib FyberCocos2dHelper h m CoreLocation framework and MediaPlayer framework 2 1 4 15 11 2015 OPTIONAL Added a More Games button to the Main Menu Screen files changed MainMenu ccb MainMenu swift WorldContainer ccb WorldContainer swift Improved Ads logic if no Chartboost is available than a SupersonicAds ad is shown if available and vice-versa files changed RebeloperKitMini swift GameData plist 2 1 3 02 11 2015 OPTIONAL Updated SupersonicAds 6 3 4 framework changed RebeloperKitMini ThirdPartyLibsAndFrameworks Supersonic framework Updated Google AdMob SDK 7 5 2 framework changed RebeloperKitMini ThirdPartyLibsAndFrameworks AdMob GoogleMobileAds framework Updated Chartboost SDK 6 0 1 framework changed RebeloperKitMini ThirdPartyLibsAndFrameworks Charboost framework files changed AppDelegate m line 46 Bridging-Header h line 26 Updated Documentation to 1 3 minor typos 2 1 2 13 10 2015 CRITICAL Updated Supersonic Ads SDK to v 6 3 2 framework changed RebeloperKitMini ThirdPartyLibsAndFrameworks Supersonic framework Allowed arbitrary loads for Supersonic Ads explanation In iOS9 Apple has added in controls around ATS In order to ensure un-interrupted support for Supersonic Ad delivery across all Mediation Networks it was important to make the following changes in your info plist 1 Add in a dictionary called NSAppTransportSecurity Make sure you add this dictionary on the Top Level Key 2 Inside this dictionary add a Boolean called NSAllowsArbitraryLoads and set it to YES Details here http developers supersonic com hc en-us articles 201328522-Getting-Started-with-the-Supersonic-iOS-SDK step1 2 1 1 05 10 2015 CRITICAL fixed crash when trying to share on iPad file changed RootViewControllerInterface m 2 1 0 21 09 2015 CRITICAL Changed images Changed name 2 0 0 16 09 2015 CRITICAL Updated to iOS9 1 2 1 21 08 2015 OPTIONAL Added SupersonicAds 6 3 0 Updated Google AdMob SDK 7 4 1 Updated Chartboost SDK 5 5 3 1 2 0 15 08 2015 OPTIONAL Added Pause Panel and functionality to Gameplay 1 1 0 06 08 2015 CRITICAL Added more Chartboost Interstitial ads files changed WorldContainer swift MissionCompletedScene swift Added possibility to change the time frame for every level files changed SetMeUp swift Gameplay swift Modified Mission texts to the new time possibilities files changed MissionCompletedScene swift MissionScene swift RebeloperKitMini swift Fixed crash after wanting to play non existent level 34 files changed MissionCompletedScene ccb MissionCompletedScene swift 1 0 0 29 05 2015 Initial Release